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Thessa mtg
Thessa mtg











thessa mtg

It’s especially good with another double-black card, Rankle, Master of Pranks, since the discard adds up and it gives you a free body to sacrifice. Yarok’s Fenlurker isn’t the most powerful of cards, but if you’re looking for a reasonable effect that leaves behind two pips of devotion, then it will get the job done.

thessa mtg

Last time around, Mono-Black Devotion didn’t actually have a BB-costed two-drop, so it’s certainly not a requirement to have one, but it would be a nice complement to the deck (especially if we consider we’re very likely to get at least another playable card with devotion to black). Here’s a non-comprehensive list of cards that catch my eye with multiple black symbols in their mana costs: Now that we have a card that both enables and makes good use of Gray Merchant’s ability, we can start building the surroundings to make sure we have enough devotion. It’s certainly much pricier than Underworld Connections, both in terms of mana and life, but the ability to trade life for cards is very valuable when you have Gray Merchant in your deck, even if the rate isn’t the best. If you have Bolas’s Citadel on the battlefield and you hit Gray Merchant off it, it’s at least going to be a free card, and at best it’s going to fuel many more cards that turn, potentially leading into a win right there and then if you hit a second Gray Merchant.Īnother card that will be essential to fueling Gray Merchant is Castle Locthwain. Bolas’s Citadel has extremely strong synergy with Gray Merchant - it’s a powerful card to buy time towards, it adds triple devotion, and it helps turning life into cards at a great rate. I don’t think we’re getting an Underworld Connections reprint (though one can hope), but luckily we have a card that serves a similar role in Standard - Bolas’s Citadel. For Gray Merchant to be a powerful card in this new Standard format, we need to pair it with a new Underworld Connections. Underworld Connections added to your devotion and gave you more cards at the cost of life, which is exactly what Gray Merchant needed, since it both wants you to have a lot of permanents and can gain your life back. In Theros Standard, the key card to pair with Gray Merchant was Underworld Connections. For example, if you trade all your resources one-for-one and your big finish is a Gray Merchant of Asphodel on an empty battlefield, that’s not going to take you very far. The one thing it doesn’t do is provide any sort of card advantage or win the game by itself. A new divine spear was forged for Thassa by the artisan god Purphoros thereafter.Gray Merchant is a card that serves many purposes in a deck - it can kill your opponent without ever needing an attack phase (especially in multiples) and it can gain enough life to give you time to stabilize. Dekella was stolen by the planeswalker Kiora. Legend has it that a mortal sailor once stole Dekella and used it to destroy an enemy fleet and that he was punished by Thassa by turning his entire family into eels. Wielding Dekella allowed her to control the tides and stir the seas into whirlpools. When Thassa wishes to see a mortal, she does not issue a summons or grant a vision requesting a visit: the sea simply brings her guest before her.

thessa mtg

Thassa is worshipped with offerings of fish and salt by the poor, offerings of pearls and nacre by the rich, and with murmured prayers and quiet contemplation by all. Despite the tritons exalting her above all other gods, she shows no favoritism toward them, being equally impassive to all mortals. Tritons and the humans of Meletis comprise most of Thassa's worshippers, as well as all who venture out to sea, whether for exploration, commerce, or war. Her anger grows like a rumbling, cresting, unstoppable wave, destroying whole villages with its fury - then subside with the tide, dragging the evidence of her wrath out to sea. Thassa is slow to anger but implacable once roused. When she speaks, she usually does so in the future tense, always referring to what tomorrow will bring and uninterested in the reality of today. She works slow, eventual, and unfolding change to everything by resculpting the land, changing coastlines, and upending institutions. Thassa is the god who is least likely to be satisfied with the status quo, but in the meantime, she is also the least likely to rush to change. Thassa can also be described as the god of patterns, such as tides, currents, ripples in water, and even the passage of time. She is also the god of ancient knowledge, murmurs, gradual change, introspection, vast distances, long voyages, and far-ranging searches. Thassa is the god of the sea and is also associated with aquatic creatures and the secrets of the briny deep.













Thessa mtg